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Overview of Editor Windows
The below is the default layout for Modest3D.
1. The Ribbon
**Home**: Contains the undo/redo buttons, navigation buttons that allow you to travel back and forward between previously visited windows, and complexity selector that allows you to select the complexity of the node system. Higher complexity levels allow you access to more complex nodes.
**File**: Contains various options that allow you to open a new or existing project, save progress, publish or export the lesson, and settings menu where you can turn on advanced Camera movements or reset the layout to its default state.
**Setup**: Contains 3D Scene Objects and UI Objects for easy adding to your setup node
2. Editor Tab
The Editor View is the interactive view where you can edit your 3D scenario.
3. Player Tab
The Player View Is a preview of your published lesson. When you play a scenario the Play View is fully interactive.
4. Storyboarder Tab
The storyboarder Is the storyboard where you apply interactions and behaviours.
5. Assets Tab
The assets pane shows all of the assets that are part of your project. This includes 3D models, images and audio files. They can be filtered by the models, materials, meshes, and textures tabs.
6. Properties Tab
The properties pane showcases areas of further customization for each node.
7. Scene Tab
The scene pane shows all components that are currently loaded into your 3D scene. When a 3D model is loaded each part of the 3D model will be shown in the scenes pane.
8. Console Tab
Lists any errors in the scenario.
9. Namespace Tab
This pane lists all namespaces, templates, and namespace variables created in your lesson.
Opening Additional Tabs
There are additional tabs that can be displayed in Modest3D.
Click on the dots at any window corner and select the name of the tab you would like to add.
The tabs that are hidden by default:
Inventory Tab: The inventory tab shows all items that are part of your global inventory list. Items that are part of your global inventory list can be applied to a parts tray or tool crib inventory.
Localization: Choose Modest3D's language. Changing the Layout
You can change the Layout of the tabs by dragging them to other panels. Anywhere you can drop the tab will change the red x into a green checkmark.
Play around with the layout until you find one that matches your needs. You can always return to the default by going to File Menu > Settings > Reset Layout.
Anchor tab to the selected tab. This means you will switch between the original tab and the added tab in the same space, and can only view one of them at a time in a larger window.
Splits the space the selected tab occupies. When neighbouring tabs are resized, the split tabs will maintain their proportions.
Docks tab on the edge of the selected tab. Docked tabs will not move when other tabs are resized.
Pins tab to the edge of the screen. Clicking on the tab opens it up, and clicking it again or clicking anywhere else hides it again.
Docks tab to the edge of the screen.