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Changelog

Elm.0.1.20

08/08/2018

    Modest3D Suite

    Editor

  • Added ability to dereference Setup node underneath any object value. This can be used to easily change a bunch of properties on a given object all at once. It also provides real time feedback unlike when using a ChangeTo node.
  • Changed the way effects work for models. Instead of having specific properties such as 'Is Xray', 'Is Opacity', etc. there is now just one property called 'Effect Type' which controls which effect is currently enabled, or set to 'Default'/'None' if no effect is desired. And similarly for 'Xray Color' (there is now a generic 'Effect Color' property on models that is used for all effects)
  • Added a new effect type called 'Glow' that can be used to simulate very bright light sources. After setting a model to have Glow as its Effect Type, you can change 'Effect Color' to control the brightness for the effect
  • Added ability to directly open lessons in windows explorer instead of needing to always go through the portal

Elm.0.1.19

07/24/2018

    Modest3D Suite

    Editor

  • Fixed multi select drag in assets tab
  • Changed to automatically scroll the storyboarder camera when dragging links off screen
  • Added Index node to storyboarder to get a specific element from a collection
  • Fixed position/rotation gizmos for Drag On Axis node
  • Added field for node descriptions in properties tab
  • Added a Compiling overlay to indicate when compilation is occurring
  • Moved IsVisible to basic mode
  • Added tooltip for constant nodes to see full value
  • Portal

  • New project file format allows opening a project from windows file explorer
  • Dashboard restructured to be one page for easier navigation
  • Portal tutorial videos available on the dashboard
  • Increased maximum large file upload size
  • Improved handling of large files when uploading local projects

Elm.0.1.18

07/06/2018

    Modest3D Suite

    Editor

  • Added ability to double click on empty parameters slots to automatically insert default value
  • Added search filter textbox to assets tab, scene tab, and namespace tab
  • Added support for adding comments, to document how storyboarder templates work. This allows multi-line text to be anchored above nodes
  • Added overlay to indicate when the lesson is being simulated
  • Portal

  • Various serialization improvements and bug fixes
  • Portal now has auto update functionality. Users will be prompted when the portal starts up
  • Improved product download speeds
  • Organization invites now clear properly when uninviting a user
  • Better handling of long commit messages
  • Faster more reliable sync status checks for online projects
  • Ability to close Portal by double clicking on the upper left title bar icon

Elm.0.1.17

06/22/2018

    Modest3D Suite

  • Minor bug fixes
  • Editor

  • Fixes to extract template popup
  • Fixes to skybox properties
  • Fixes to the popup that appears when closing the application
  • Fixes to x-ray effect
  • Improved the unity export plugin to prompt the user for a save location
  • Deprecated support for webplayer. The option to export as webplayer has been removed
  • Portal

  • Projects are now sorted alphabetically in the launch panel of a project
  • Added more robust merge conflict menu, allowing group resolution of conflicts
  • Added ability to delete projects using the delete key
  • Major project saving improvements, eliminating disappearing project issues
  • Improved Organization Dropdown
  • Added Search
  • Added default organization. Default organization is opened by default regardless of what organization was previously opened
  • Improvements to sync notification
  • Changed sync flow to require users add a message to their commit, so collaborators understand what change was made

Elm.0.1.16

06/08/2018

    Modest3D Suite

    Editor

  • Many performance improvements
  • Changed to use implicit scopes as indicated by begin nodes
  • Added LoopEach node to make iterating over lists easier
  • Optimizations to webgl player export
  • Added tooltips for all properties
  • Changed to automatically reconnect links when deleting nodes
  • Renamed Templates tab to Namespaces
  • Changed to use the bottom connector instead of the right connector for passing data to parameters
  • Added ability to drag variables from namespace tab
  • Added new default player UI
  • Added a button to manually trigger compile for cases where Auto Compile is turned off in settings popup
  • Changed fork node to just have one output connector that is connected to many links
  • Changed to automatically abort child threads when aborting a thread
  • Added support for multiselect to allow changing many values at once
  • Added new windowing system involving Pins, Docks, and Splits
  • Added new 3D gizmos
  • Added multi-line property editor for text data
  • Changed Console tab to reveal more useful debugging information including the stack trace
  • Added link animation for the links that are traversed during execution
  • Added ability to make tabs full screen by hitting SHIFT+SPACE or double clicking the tab button
  • Added generic method to copy and paste property data through a context menu. Also added ability to copy entire property categories
  • Added concept of 'Recursive' check box to model properties in setup node such as Is Highlighted / Highlight Color, Is Xray / Xray Color, etc.
  • Added support for 3D sound
  • Changed binary operator node to not use dereference and instead just have multiple parameters
  • Added button to jump to the currently executing node
  • Changed images to just render a color when there is no asset attached
  • Added new shortcut to dereference a node by right clicking directly on the node while holding control
  • Added ability to move collections of nodes off of the control flow links by holding control and shift and then moving them. Also added the reverse operation by dragging nodes and dropping them on top of links
  • Renamed AllAtOnce to Fork Each
  • Added LoopOverRange node to allow looping X number of times
  • Made the simulate warning at the top of properties clickable
  • Re-ordered all properties to be more intuitive
  • Added ability to multiselect any number of objects in the scene either through Editor tab or through Scene tab and then drag and drop into the storyboarder to construct a list
  • Changed webgl and webplayer exports to use .bin for all files to avoid MIME type issues
  • Added ability to fully customize the player UI by using adobe illustrator plugin
  • Added ability to right click directly on links to add nodes
  • Xplorer

  • Fixed skybox import button
  • Fixed an unnecessary error popup in project selector
  • Fixed bug that caused the title and description to not update when using arrow keys to change slides
  • Portal

  • Drag and drop to add files to project assets tab
  • Licensing system changed to allow temporary offline usage
  • Basic popup for networks behind ZScaler
  • Improved product download speeds and added download speed indicator
  • Added thumbnails for filetypes to the project assets tab
  • New compact list view for Project Asset tab
  • Settings visual change and out of date indicator
  • Added real time notification system for message center
  • Visual improvements to the message list
  • Ability to download multiple projects simultaneously
  • Merge conflicts can now be resolved in bulk
  • Project detail pane can be resized
  • Simplified product installation and update interface
  • Ability to launch Xplorer lessons in VR or desktop
  • Dashboard tutorial search and visual improvements
  • Upgraded installer and added code signing to enhance security
  • Moved eula into the installer
  • Prevention of adding projects inside projects
  • Improved loading and error messages
  • Server performance improvements for syncing projects
  • Shared Asset upload and management now works as intended
  • Several server administrative improvements
  • Visual improvements to the dashboard
  • Fixed some server issues around project syncing and storage
  • Various other bugfixes and performance improvements

Dandelion.0.1.13

    Modest3D Suite

  • Minor bug fixes
  • Editor

  • Added support for adding lightmap data to exported abmodel, more detail here

Version Dandelion.0.1.10

    Modest3D Suite

  • Minor bug fixes

Version Dandelion.0.1.9

    Modest3D Suite

  • Many fixes to the model importer
  • Updated logos on all products
  • Editor

  • Added support for 'offline sync'. This allows users to store online projects locally on their hard drive while they work on it, then load back to the site at their discretion. This works by having built-in git integration,
  • Added support for exporting projects to WebGl in addition to just SCORM
  • Changed zoom within the storyboarder to be based on mouse position
  • Added support for 3D labels
  • Added support for shared templates. This allows you to write a template once and use it across multiple lessons in your project,
  • Added better support for loading unity 5 asset bundles (in particular, loading entire scenes,
  • Fixed to not require a standalone license when running the editor via modest3d.com
  • Added downloadable custom unity plugin to export asset bundles and automatically adding the correct extensions,
  • Changed to avoid showing gizmos for UI unless inside setup node
  • Fixed support for displaying MP4 videos
  • Added support for using a preset list of skyboxes
  • Designer

  • Added 'Designer', a new product that allows editing properties of models before use in the Editor.

Version Dandelion.0.1.8.218

    Modest3D Suite

    Editor

  • Added ability to export lessons to WebGl
  • Fixed issue where calling scopes within a loop would fail
  • Added 'Smart Zoom' inside the storyboarder to always zoom in/out based on mouse position
  • Added 'Sync' button to allow working fully offline and then manually syncing with an online project. This avoids the need to constantly upload/download assets during development

Version Dandelion.0.1.5.122

    Modest3D Suite

  • Multiple bug fixes to the model importer
  • Editor

  • Added a warning popup in the editor when using a version that is out of date
  • Portal

  • Added a desktop app that can be used as a frontend as an alternative to the web site

Version Dandelion.0.1.4.26

    Modest3D Suite

    Editor

  • Added Unparent node
  • Added popup when leaving the standalone editor application to allow the user to save
  • Fixed offline standalone version to automatically upgrade old file formats such as mtmodel

Version Dandelion.0.1.2.12

    Modest3D Suite

  • Updated Modest3D client to Unity 5.x. Note: This invalidates usage of Unity 4.x asset bundles. To use abmodel, you must export using Unity 5 or greater
  • Added support for external textures when importing FBX files
  • Improved loading times on web site
  • A number of bug fixes to asset importing of FBX / DAE / OBJ files

Version Dandelion.0.1.0.11

    Modest3D Suite

  • Significant changes to the web site, including a new Assets section, built-in tutorials, bulk-actions, and much more
  • Minor fixes to the model importer to handle relative paths better
  • Editor

  • Changed to have one version of the Modest3D editor instead of having one for cloud and one for standalone
  • Added ability to directly open the desktop Modest3D editor/player from the website

Version Cedar.0.0.13.36672

    Modest3D Suite

  • Significant changes to the web site, including a new Assets section, built-in tutorials, bulk-actions, and much more
  • Minor fixes to the model importer to handle relative paths better
  • Editor

  • Added Execution => Exit node
  • JavaScript API: Can now both send and receive between JavaScript and the Storyboarder
  • Added new button to extract template popup to control whether each parameter should be graphed or ungraphed
  • Fixed error that was occurring in some rare cases with Inventory Grid's
  • Fixed error that was occurring when hitting backspace and backslash at the same time when inside the storyboarder right-click menu (aka Big Thumb Bug)
  • Fixed error that was occurring when multiple people were editing the same project at the same time

Version Cedar.0.0.13.764

    Modest3D Suite

    Editor

  • Added new export option for xAPI / TinCan packages
  • Changed camera controls to be more intuitive. Note that previous camera controls can still be enabled in the options menu
  • Added ability to drop models directly on to setup node
  • Added ability to drop models directly on to editor tab when inside a setup node or when simulated to one
  • Added debugging support with Visual Studio / MonoDevelop when using external DLLs.

Version Cedar.0.0.13.466

    Modest3D Suite

    Editor

  • Added downloads for Modest3D Cloud Editor and Modest3D Cloud Player. These windows desktop applications function very similar to the in-browser editor/player as accessed through the web site, but also offer some speed and memory advantages as a native windows application.
  • Added ability to customize the camera skybox in setup node. This includes the ability to customize top and bottom colors and also choose from different types of skybox generation methods.