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Changelog

Dandelion.0.1.13

  • Added support for adding lightmap data to exported abmodel, more detail here
  • Minor bug fixes

Version Dandelion.0.1.10

  • Minor bug fixes

Version Dandelion.0.1.9

  • Added new product 'designer' to allow editing properties of models before use in editor
  • Editor - Added support for 'offline sync'. This allows users to store online projects locally on their hard drive while they work on it, then load back to the site at their discretion. This works by having built-in git integration",
  • Editor - Added support for exporting projects to WebGl in addition to just SCORM
  • Editor - Changed zoom within the storyboarder to be based on mouse position
  • Editor - Added support for 3D labels
  • Editor - Added support for shared templates. This allows you to write a template once and use it across multiple lessons in your project,
  • Editor - Added better support for loading unity 5 asset bundles (in particular, loading entire scenes,
  • Editor - Fixed to not require a standalone license when running the editor via modest3d.com
  • Editor - Added downloadable custom unity plugin to export asset bundles and automatically adding e correct extensions",
  • Editor - Changed to avoid showing gizmos for UI unless inside setup node
  • Editor - Fixed support for displaying MP4 videos
  • Editor - Added support for using a preset list of skyboxes
  • Many fixes to the model importer
  • Updated logos on all products

Version Dandelion.0.1.8.218

  • Editor - Added ability to export lessons to WebGl
  • Editor - Fixed issue where calling scopes within a loop would fail
  • Editor - Added 'Smart Zoom' inside the storyboarder to always zoom in/out based on mouse position
  • Editor - Added 'Sync' button to allow working fully offline and then manually syncing with an online project. This avoids the need to constantly upload/download assets during development

Version Dandelion.0.1.5.122

  • Multiple bug fixes to the model importer
  • Added a desktop app that can be used as a frontend as an alternative to the web site (see download links in top right)
  • Added a warning popup in the editor when using a version that is out of date

Version Dandelion.0.1.4.26

  • Editor - Added Unparent node
  • Editor - Added popup when leaving the standalone editor application to allow the user to save
  • Editor - Fixed offline standalone version to automatically upgrade old file formats such as mtmodel

Version Dandelion.0.1.2.12

  • Updated Modest3D client to Unity 5.x. Note: This invalidates usage of Unity 4.x asset bundles. To use abmodel, you must export using Unity 5 or greater
  • Added support for external textures when importing FBX files
  • Improved loading times on web site
  • A number of bug fixes to asset importing of FBX / DAE / OBJ files

Version Dandelion.0.1.0.11

  • Significant changes to the web site, including a new Assets section, built-in tutorials, bulk-actions, and much more
  • Changed to have one version of the Modest3D editor instead of having one for cloud and one for standalone
  • Added ability to directly open the desktop Modest3D editor/player from the website
  • Minor fixes to the model importer to handle relative paths better

Version Cedar.0.0.13.36672

  • Added Execution => Exit node
  • JavaScript API: Can now both send and receive between JavaScript and the Storyboarder
  • Added new button to extract template popup to control whether each parameter should be graphed or ungraphed
  • Fixed error that was occurring in some rare cases with Inventory Grid's
  • Fixed error that was occurring when hitting backspace and backslash at the same time when inside the storyboarder right click menu (aka Big Thumb Bug)
  • Fixed error that was occurring when multiple people were editting the same project at the same time

Version Cedar.0.0.13.764

  • Added new export option for xAPI / TinCan packages
  • Changed camera controls to be more intuitive. Note that previous camera controls can still be enabled in the options menu
  • Added ability to drop models directly on to setup node
  • Added ability to drop models directly on to editor tab when inside a setup node or when simulated to one
  • Added debugging support with Visual Studio / MonoDevelop when using external DLLs.

Version Cedar.0.0.13.466

  • Added downloads for Modest3D Cloud Editor and Modest3D Cloud Player. These windows desktop applications function very similar to the in-browser editor/player as accessed through the web site, but also offer some speed and memory advantages as a native windows application.
  • Added ability to customize the camera skybox in setup node. This includes the ability to customize top and bottom colors and also choose from different types of skybox generation methods.