Inventory Grids are used to store 3D objects as Inventory Grid Items in your lessons. You can store Inventory Grid Items in Inventory Grids for later use in the lesson using the Drag To Inventory and Move To Inventory nodes. Drag To Scene and Move To Scene nodes are used to return 3D objects to the scene.
To add the Inventory Grid to any of these nodes, attach it via the Grid slot.
In the Setup node, right-click and select UI -> Inventory Grid to create an Inventory Grid. The layout, appearance, and other properties of the Inventory Grid are editable via the Properties tab.
Note: to see Inventory Grids (or any other UI elements) in the Editor, ensure that the UI button in the Editor is active.