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Designer Documentation - Property


Collider

Collider defines the shape of an object for the purposes of physical collisions. In Modest3D Suite, it is essential for objects that require interaction in the scene.

Properties

There are four types of colliders, each has different properties. To change collider:

  • Edit the value in Property Tab
  • Use Collider Gizmo. See Gizmo
  • Change Collider Type Dropdown or Best Fit Button in edit tab of the ribbon.